Ice Blast – Deals damage to a frozen enemy in front of you but may remove the freezing debuff when used.Ice Wall – Summons an ice wall that deals damage on cast and has a chance to freeze nearby enemies.Ice Pike – Sends out ice spikes in a line on the ground to deal damage, with a chance of freezing enemies.Ice Bolt – Shoots out an ice bolt that deals damage and has a chance to freeze an enemy.Going deep into C2 or C3 is best done if you need more CC in your build rather than damage. This is more of a utility class than Pyromancer. Consumes SP for each second it is used.Īll of the Cryomancer’s skills deal ice damage and most provide some much-needed CC in the form of freezing. Hell Breath (Circle 3) – Blows flames directly in front of you to deal continuous damage to enemies.Fire Pillar (Circle 2) – Summons a fire pillar that deals repeated damage to enemies within it.Flame Ground – Places a magic circle that deals continuous damage to enemies within the circle.Flare – AoE skill that catches enemies aflame then makes them explode.Enchant Fire – Increases your party’s fire damage while adding fire damage to their attacks.Gets bigger with each skill point placed. Fire Wall – Places a wall that damages enemies who pass through it.Fireball – Summons a fireball that does continuous damage.Picking up Circle 2 or 3 is mostly done for additional skill levels, but Fire Pillar and Hell Breath are nothing to scoff at. Circle 1 is enough for some but the damage of Pyromancer skills ramps up well with additional skill levels. All of the Pyromancer’s skills, fittingly enough, do fire damage.
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